Privacy Policy
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Game Night Privacy Policy
Game Night is a card game app developed by Sam Grover. It has no ads, no analytics and no tracking. Nothing it collects is used to track you across other apps or websites, and nothing is sold.
What stays on your phone
Your name and emoji, the guests you add for pass-and-play, your table setup and settings, any game in progress, and the record of every finished game are saved in the app’s own storage on your phone. Games you play against bots or by passing the phone are kept on your phone; if you use online features, the result of a finished game is also sent to the server (see “Online tables”). Like any app’s data, this is included in your device backups if you make them. Deleting the app deletes it.
Online tables
Online tables are optional. When you host or join one, Game Night connects to its own game server, which deals the cards and runs the rules for everyone at the table.
- Signing in with iCloud. Game Night uses your phone’s iCloud sign-in, with no prompt and no password. Apple tells the server an identifier for your iCloud account that is specific to Game Night. The server turns it into your online ID with a one-way hash and keeps only that. It never gets your Apple ID, email address, phone number or contacts. The server then gives your phone a sign-in token, kept in your phone’s Keychain, so it doesn’t have to ask again for 180 days.
- What the server keeps. Your name and emoji; your online ID; the groups you’re in and who added you; a push token, if you allow notifications; and the result of each online game, and of each game on your phone that included you (who sat where, scores, places, awards and when). This is kept until you delete it. A table itself, with its code and the game being played, is kept only while it is open: until the host ends it, or 12 hours after its last game started (or after it was made, if no game started). Then it is deleted. Your moves in a game go to the server while you play, to run the rules for everyone at the table.
- Who sees it. The other people at your table see your name, emoji and moves, as they would across a real table. Members of your groups see your name, emoji and that group’s stats. Someone you’ve played with sees the games you shared. Other players’ phones keep their own record of games played with you, as a scoresheet would; deleting your online data doesn’t reach their phones.
- Notifications. The push token is used only to tell you about invites and groups, through Apple’s push service. Turning notifications off stops them. The token is deleted when Apple reports it’s no longer valid, or when you delete your online data.
- Deleting your data. In the app, go to Stats, tap the ⋯ menu at the top right, then “Delete my online data”. Your name, emoji, groups and push token are removed from the server at once, and you leave your groups. Your past games stay in other players’ records as “Deleted player”, with no link back to you. Signing in again starts fresh, on every phone. Deleted data is removed from backups within 40 days. To keep the deletion in effect, the server keeps your one-way online ID and the date you deleted, for 180 days.
- Logs. The game server’s own logs never contain your name, emoji, online ID or the table’s code. Like most web servers, the server in front of it keeps standard connection logs, with your IP address and the time you connected, for up to 14 days.
TestFlight
If you test Game Night through TestFlight, Apple shares some information with the developer, such as feedback and screenshots you send, crash reports, and how often the app is installed and opened. This comes through Apple’s TestFlight service, not through the app, and Apple’s privacy policy covers it.
Contact
If you have questions about this policy or the app, please contact us on the Support page.